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Interface suggestion

 
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Interface suggestion

e.m.hobo
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Posts: 4
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Joined: Mar 2023
#1
03-20-2023, 01:33 PM (This post was last modified: 03-20-2023, 01:45 PM by e.m.hobo.)
I think it would be nice if you could select points and edges with the right mouse button that stay fixed and with the left mouse button the ones that you want to manipulate. The way it is now I seem to have to pull forward first and pull others back in place? Maybe I’m missing something, I don't know.

In terms of the interface, I think it would be easier if in the main screen you have a button on the top right that opens the menu that you get when you now right click. When you’ve selected an object or points or edges, if you have a button in the bottom right for properties, that might be interesting also. If you have a menu and properties button, that opens up the range of your mouse buttons for manipulations.

I don't know whether this is already possible, but it might be interesting:

Say you start with a sphere with few polygons… Can you imagine you manipulate that and then based on continuous differentials you through the properties-menu can raise the number of polygons? That way you can draw at a low polygon resolution first and raise the number of polygons for the final product? If it’s about large surface areas that greatly reduces your processing time during initial image manipulation.

And how about a split button? It could allow you to split edges, polygons, maybe even duplicate them when you split a point?
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Messages In This Thread
Interface suggestion - by e.m.hobo - 03-20-2023, 01:33 PM
RE: Interface suggestion - by micheus - 03-20-2023, 04:33 PM
RE: Interface suggestion - by e.m.hobo - 03-20-2023, 06:10 PM
RE: Interface suggestion - by micheus - 03-21-2023, 01:33 PM

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