03-18-2013, 07:26 PM
Tools|Connect really is the way to create and position a vertice along an edge, but your problem wasnt to find a way to avoid image distortion?
Even a single vertice you add in a pre uvmapped object will distort the applied texture: you should review the workflow to reach your target.
Even a single vertice you add in a pre uvmapped object will distort the applied texture: you should review the workflow to reach your target.

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