03-19-2013, 12:05 AM
(This post was last modified: 03-19-2013, 12:09 AM by Misty Wisty.)
well, i started backwards. an image plane, mapped.
and now i'm trying to create tree branches by building geometry on the image plane without distorting the texture.
was hoping to do the same from some pictures i took at Robert moses beach.
was originally thinking to edge cut out the tree branch, then use some kind of mirror feature to make a back for it.
making it as hard on myself as possible lol sigh
i have literally thousands of pictures from nature hikes.
and now i'm trying to create tree branches by building geometry on the image plane without distorting the texture.
was hoping to do the same from some pictures i took at Robert moses beach.
was originally thinking to edge cut out the tree branch, then use some kind of mirror feature to make a back for it.
making it as hard on myself as possible lol sigh
i have literally thousands of pictures from nature hikes.