He never opensourse mlab so I couldn't take his (or look at) code :-( He used some other code to do that.
And solving co-planar is hard, too much math for me.
Triangulation is needed because 4-goons don't need to be flat, so hard to calculate on.
2 is bug but which I think Micheus have solved that, at least he worked on it.
And solving co-planar is hard, too much math for me.
Triangulation is needed because 4-goons don't need to be flat, so hard to calculate on.
2 is bug but which I think Micheus have solved that, at least he worked on it.