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Wings 3D Development Forum Wings 3D Interface & Usage How To v
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Playing with hexagons

 
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Playing with hexagons

ivla
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Posts: 62
Threads: 7
Joined: May 2023
#1
04-24-2024, 01:36 PM (This post was last modified: 04-24-2024, 03:27 PM by ivla.)
How to make hexagonal structure on the cylinder surface.
(WARNING: orange is the selection color in this example)

Some theory before action:

For convenience, let's take the side of the hexagon equal to about 1 unit.
Here is the proportions:
[Image: 000.jpg]

Assume that we need 16 hexagons that fit around the circle (so we must use 32-section cylinder for that).
The formula for the circle radius is: (hex-side-length * cylinder-sections * 0.866025) / (2 * pi)

So for "one-unit" hexagon we need a cylinder of 0.5 unit height and 4.410629 unit radius.

Make it and select the vertices like this:
[Image: 001.jpg]

Delete selected:
[Image: 005.jpg]

Select upper and lower faces:
[Image: 006.jpg]

Extrude it by normal for 0.5 unit:
[Image: 007.jpg]

[Image: 008.jpg]

[Image: 009.jpg]

After extrusion use "mirror":
[Image: 010.jpg]

Repeat face selection and "mirror" as you need:
[Image: 011.jpg]

Select two edge like this:
[Image: 012.jpg]

Select similar edges (hotkey "i"):
[Image: 013.jpg]

Delete it and swittch to vertices select mode, then select one vertice like this:
[Image: 014.jpg]

Select similar vertices (hotkey "i"):
[Image: 015.jpg]

Delete selected:
[Image: 016.jpg]

Base form is ready.

(to be continued)
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Messages In This Thread
Playing with hexagons - by ivla - 04-24-2024, 01:36 PM
RE: Playing with hexagons - by micheus - 04-24-2024, 01:49 PM
RE: Playing with hexagons - by ivla - 04-24-2024, 02:14 PM
RE: Playing with hexagons - by ivla - 04-24-2024, 01:50 PM
RE: Playing with hexagons - by ivla - 04-24-2024, 02:11 PM
RE: Playing with hexagons - by ivla - 04-25-2024, 06:27 AM
RE: Playing with hexagons - by micheus - 04-25-2024, 01:51 PM
RE: Playing with hexagons - by ivla - 04-27-2024, 04:13 AM

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