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Wings 3D Development Forum Wings 3D Interface & Usage How To v
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Playing with hexagons

 
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Playing with hexagons

ivla
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Posts: 62
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Joined: May 2023
#6
04-25-2024, 06:27 AM (This post was last modified: 04-25-2024, 11:50 AM by ivla.)
How to make honeycomb (flat hexagonal grid):

Make a cube with such parameters:
[Image: 001.png]

Select two long edges on a top face:
[Image: 002.png]

Cut it by 3:
[Image: 003.png]

Connect vertices:
[Image: 004.png]

Leave selected these two vertices:
[Image: 005.png]

...and delete it:
[Image: 006.png]

Select two long side faces:
[Image: 007.png]

"Extrude" it by normal for 0.5 unit:
[Image: 008.png]

Select two these edge loops:
[Image: 009.png]

"Dissolve [RMB]" it (thanks micheus!)
[Image: 010.png]

Base unit is ready:
[Image: 011.png]

It can be "mirrored" by the side faces to the required size and cleaned up from unnecessary edges:
[Image: 012.png]

You can use it to make a desired structure - see above for how-to.
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Messages In This Thread
Playing with hexagons - by ivla - 04-24-2024, 01:36 PM
RE: Playing with hexagons - by micheus - 04-24-2024, 01:49 PM
RE: Playing with hexagons - by ivla - 04-24-2024, 02:14 PM
RE: Playing with hexagons - by ivla - 04-24-2024, 01:50 PM
RE: Playing with hexagons - by ivla - 04-24-2024, 02:11 PM
RE: Playing with hexagons - by ivla - 04-25-2024, 06:27 AM
RE: Playing with hexagons - by micheus - 04-25-2024, 01:51 PM
RE: Playing with hexagons - by ivla - 04-27-2024, 04:13 AM

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