• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Interface & Usage How To v
1 2 Next »
Using Magnet (Not the Tweak one)

 
  • 0 Vote(s) - 0 Average
Using Magnet (Not the Tweak one)

micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,686
Threads: 186
Joined: Jun 2012
#3
11-21-2024, 01:19 PM
(11-21-2024, 04:30 AM)ivla Wrote:
(11-21-2024, 02:17 AM)micheus Wrote: Distance Route (Shortest, Midpoint and Surface).
What's the difference?
  • Shortest will only take into account all the elements within that distance radius;
  • Midpoint similar to 'Shortest', but with a smoothed effect;
  • Surface will only take into account the elements within that distance radius while maintaining the surface's continuity;

For the same radius and rotation parameters we can see the difference between Midpoint and the other options:
[Image: Rotate-and-magnet-route.png]

Here is an old video showing the first and last options - easy to see the difference.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
Using Magnet (Not the Tweak one) - by micheus - 11-21-2024, 02:17 AM
RE: Using Magnet (Not the Tweak one) - by ivla - 11-21-2024, 04:30 AM
RE: Using Magnet (Not the Tweak one) - by micheus - 11-21-2024, 01:19 PM
RE: Using Magnet (Not the Tweak one) - by ivla - 11-22-2024, 03:18 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode