Here is an example of how to create a terrain using the Mesh Bump plugin.
As it was the case of Heightmap plugin, it can handle monochromatic image (three channels set) and the Rainbow color schema (HUE) used by some GIS software (e.g. Micro DEM).
![[Image: meshbump-terrain.gif]](https://i.postimg.cc/g2ytGJmY/meshbump-terrain.gif)
* If you don't want to keep the uvmapping information you can clean it by selecting the object in Body selection mode use the option Vertex Attributes->Remove UV Coordinates
As it was the case of Heightmap plugin, it can handle monochromatic image (three channels set) and the Rainbow color schema (HUE) used by some GIS software (e.g. Micro DEM).
![[Image: meshbump-terrain.gif]](https://i.postimg.cc/g2ytGJmY/meshbump-terrain.gif)
* If you don't want to keep the uvmapping information you can clean it by selecting the object in Body selection mode use the option Vertex Attributes->Remove UV Coordinates