• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D ManifoldLab Plug-ins Collection v
« Previous 1 … 3 4 5 6 7 Next »
Mulit threading Wings3d?

 
  • 0 Vote(s) - 0 Average
Mulit threading Wings3d?

yaak
Offline

Junior Member

Posts: 36
Threads: 9
Joined: Mar 2013
#1
04-07-2013, 08:52 PM
1. I just did a Voronoi mesh on a cube,
2. Applied Voronoi: Polyhedra via TetGen
3. Set Volume Constraint (a) 0.0001 ....(went and had a beer Smile )

WoW! that made my computers 4 core processors work!
But only Core1, was busy, Cores 2,3,&4 were sitting back sipping gin! Is there any way to get all processor sharing the math in Wings3D?

TIA!
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
Mulit threading Wings3d? - by yaak - 04-07-2013, 08:52 PM
RE: Mulit threading Wings3d? - by boredom - 04-08-2013, 05:47 AM
RE: Mulit threading Wings3d? - by dgud - 04-08-2013, 02:50 PM
RE: Mulit threading Wings3d? - by ggaliens - 04-08-2013, 04:41 PM
RE: Mulit threading Wings3d? - by greytery - 04-12-2013, 05:33 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode