• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Design & Development v
« Previous 1 … 7 8 9 10 11 Next »
Weighted Creases Please?

 
  • 0 Vote(s) - 0 Average
Weighted Creases Please?

Wegg
Offline

Member

Posts: 113
Threads: 15
Joined: Jan 2013
#1
04-15-2013, 04:20 PM (This post was last modified: 04-15-2013, 04:22 PM by Wegg.)
In Wings3D currently we have the ability to select an edge and define if it is a hard or a soft edge. When you subdivide your mesh it then uses that information to define what that area looks like after it has been subdivided. Generally the end result looks like a hard crisp edge or a "crease".

Do you think it would be possible in future versions of Wings3D to change this from being a binary "on" "off" to a percentage? I would love to have the ability to select an edge and set to to 50% hard. Or 90% hard. . . I think my models would be a lot leaner due to me not having to throw in as many bevels.

Possible?

http://www.blender.org/development/relea...-subsurfs/ How Blender does it.
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
Weighted Creases Please? - by Wegg - 04-15-2013, 04:20 PM
RE: Weighted Creases Please? - by Wegg - 04-16-2013, 02:41 PM
RE: Weighted Creases Please? - by Geta-Ve - 04-17-2013, 01:57 AM
RE: Weighted Creases Please? - by Wegg - 04-17-2013, 02:39 PM
LOL. I got weighted creases. - by ggaliens - 04-17-2013, 04:19 PM
RE: Weighted Creases Please? - by Geta-Ve - 04-18-2013, 06:18 PM
RE: Weighted Creases Please? - by Wegg - 04-18-2013, 07:49 PM
RE: Weighted Creases Please? - by Geta-Ve - 04-19-2013, 12:26 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode