Hi folks, first time posting here on the forums and I've been keeping an eye on this thread for the last few days. Maybe what I suggest below will work for orbiter?
I was having a somewhat similar problem, but in my case I was not seeing even the default numbered checkerboard pattern on my model during the mapping process and in addition I was unable to apply any image to the model - I tried to texture the default cube about a dozen times, no luck, so earlier I fired up a laptop I rarely use and successfully worked though to the end my texturing of the default cube - the checkerboard pattern showed up as intended and I could apply my own texture to the cube.
I realised then that something was up with the configuration of my Wings3D install on my PC, to rectify this I followed the instructions found here at the bottom of the page.
Afterwards things worked the same as on the laptop and I was able to export the file as an *.obj, convert to *.fbx, and then import to my XNA project where the textured model showed up.
Unfortunately I can't remember what tweaking I'd done to mess up the preferences in the first place.
Hope this helps.
Nightwing.
I was having a somewhat similar problem, but in my case I was not seeing even the default numbered checkerboard pattern on my model during the mapping process and in addition I was unable to apply any image to the model - I tried to texture the default cube about a dozen times, no luck, so earlier I fired up a laptop I rarely use and successfully worked though to the end my texturing of the default cube - the checkerboard pattern showed up as intended and I could apply my own texture to the cube.
I realised then that something was up with the configuration of my Wings3D install on my PC, to rectify this I followed the instructions found here at the bottom of the page.
Quote:Quick Tip: Reset to ‘Factory Settings’
It’s tempting to play around with the Preference settings before you know what you are doing. Go ahead! But it’s quite possible that you could end up in some confused state, or with something more colorful than you meant. One option is to try the [Edit | Themes ] command to recover from a “technicolor yawn”. If the situation requires a Reset – unfortunately, there is (currently) no ‘Reset Preferences’ button … but there is a quick and dirty trick:
Find the location of the master file: preferences.txt. See the Erlang console window (you may have to scroll up to the beginning).
Exit Wings 3D.
Delete the master file: preferences.txt.
Restart Wings 3D.
If Wings 3D cannot find preferences.txt when it starts up – as happens when launched for the first time – then Wings 3D simply creates a full default set. The master preference file is then saved when Wings 3D closes.
Afterwards things worked the same as on the laptop and I was able to export the file as an *.obj, convert to *.fbx, and then import to my XNA project where the textured model showed up.
Unfortunately I can't remember what tweaking I'd done to mess up the preferences in the first place.
Hope this helps.
Nightwing.