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Obj Import from Poser and back

 
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Obj Import from Poser and back

Justanother1
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Posts: 88
Threads: 10
Joined: Jan 2013
#4
05-03-2013, 02:15 AM
Re Daz Studio User here .. and Yes Vertex Order and Count. You cannot use the Subdivide-Smooth cuz you'll change the Polycount ... But you can use Tweek or Sculpt-Smooth. Then you should Import your new object as a Morph ... As to not loose the other morphs you already have ... Also (not usually a problem) but if you import an .obj that is Not Closed (Non-Manifold) into Wings3D it will import with the Holes Filled (Manifold) .. To revert Back Select by UV-mapped faces, then invert your selection and us the "Hole" function.
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Messages In This Thread
Obj Import from Poser and back - by tbthomas - 02-24-2013, 11:27 PM
RE: Obj Import from Poser and back - by Fonte Boa - 02-25-2013, 03:59 PM
RE: Obj Import from Poser and back - by Ran13 - 02-28-2013, 03:13 PM
RE: Obj Import from Poser and back - by Justanother1 - 05-03-2013, 02:15 AM

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