08-07-2013, 02:41 PM
(08-07-2013, 09:33 AM)Nova Wrote: Does anyone know if it's possible to manually orient the normal of a vertex to a selection (Such as an edge)?Vertex's normal is as it is - we can't change this. But, move them in a specific direction would be a tool feature, like you can see in this sample using [vertex] Deform->.Shear.:
What exactly are you looking for? (maybe a drawing can help us to understand you)
You probably will get a better effect if you use a lot of these "X":