10-09-2013, 04:18 PM
povmaniac,
I can't wait to see the SSS version of YafaRay released...
When would one ever use an image without uv mapping??? AutoUV uses uv mapping, image planes use uv mapping, and so does the snap image tool.
Hopefully, in the future, you can fix the plugin so that the snap image tool works the way it used to with the YafaRay plugin. The way it is now one has to correct the settings every time...
For future reference, currently when dragging an image onto a material in the outliner one can choose between "diffuse", "gloss", "bump heightmap", and "bump normal map". We will need to add more to cover all the possibilities available in Yafaray (transparency,translucency,mirror,etc.).
Other than this issue and procedural settings being lost the compatibility looks pretty good so far...
Thanks,
oort
I can't wait to see the SSS version of YafaRay released...
When would one ever use an image without uv mapping??? AutoUV uses uv mapping, image planes use uv mapping, and so does the snap image tool.
Hopefully, in the future, you can fix the plugin so that the snap image tool works the way it used to with the YafaRay plugin. The way it is now one has to correct the settings every time...
For future reference, currently when dragging an image onto a material in the outliner one can choose between "diffuse", "gloss", "bump heightmap", and "bump normal map". We will need to add more to cover all the possibilities available in Yafaray (transparency,translucency,mirror,etc.).
Other than this issue and procedural settings being lost the compatibility looks pretty good so far...
Thanks,
oort