10-24-2013, 08:13 PM
There is a memory limit cor the 32bits application - I think you know about.
Wings3d can reach it easy if you smooth so many times an object.
Please check this thread and download the real 64bits version.
Anyway, just a tip: you should not need to use so high level of smoot. You can do that when you export. Remember that undo data uses memory space too.
If you have opencl support you can use it for the smoot preview.
Wings3d can reach it easy if you smooth so many times an object.
Please check this thread and download the real 64bits version.
Anyway, just a tip: you should not need to use so high level of smoot. You can do that when you export. Remember that undo data uses memory space too.
If you have opencl support you can use it for the smoot preview.