11-03-2013, 10:15 PM
(11-03-2013, 08:21 PM)dgud Wrote: ok guys you got to give me something more to work on here,
smoothing a cube almost always crashed after 7 times now it doesn't, until I ran out of memory.
What do you do, and in what display mode?
I just smooth a cube back and forth until Wings3d crashes. Let's say that subdivision level 0 is the original cube; I go from 0 to 5-7 (~96000 polygons) and then undo back to 0.
I do this sometimes to figure out what the smoothed objects looks like and then go back to the original object I'm working on. I don't need that many subdivisions when I'm actually using Wings3d, but this was useful for reproducing the bug.