Micheus,
Just to be sure I understand... Because Wings3D uses OpenGL it is limited to 4096 (assuming a video card that can handle that). This would only change if OpenGL changes what it supports. Is this correct?
Edit: Yes I do remember now....
Thanks,
oort
Just to be sure I understand... Because Wings3D uses OpenGL it is limited to 4096 (assuming a video card that can handle that). This would only change if OpenGL changes what it supports. Is this correct?
Edit: Yes I do remember now....
Thanks,
oort