Optigon,
Wings3D is very powerful as box modelling app and the great part of this funcionality is due imo to 4 people: Bjorn, Kaiosiii, Andrew Shpagin and you (of course there are many people in this history i cant forget, as the Bjorng - Wings creator [where is him?], Dgud, Scorpius, Napert, Elrond79 etc etc). I think Wings3D has a great future, specially for now with your return (and with wxerlang for example - Micheus tried explained me, but this isnt for non-coders... )
I never will forget those gold months during which you recreated like a genius the kaios/shpagin Tweak and advanced Wings beyond certain limits: no one could believe it would be possible (for example, shortcut RMB/MMB commands, creating a Tweak specific Camera, etc). I wont forget and i was very happy for to be possible my participation (thanks for all your patience).
I know you have your own agenda about Wings3D and - if and when possible - it will be a pleasure to join some ideas aboutit, if they are pertinent, of course.
The intention of this post is to register my main requests (the principal points i would love to see implemented one day) for some future Wings3D release and specially ask you about the possibility of each of them: i would like know your opinion about these points and confirm if you reached (or not) some Wings code limit and if some of the following requests are impossible to implement without re-write Wings (just a curiosity this last point: maybe "rewrite wings" is just a legend ).
Here they are:
(1) Shortcut a command so that Magnet (Alt+click) options becomes available at the moment the command is called by that hotkey (then user could read at info line: "Pick outer boundary point for magnet influence" and Alt+R for "Magnet options")
(2) Tweak|Rotate command
(3) An additional option to Edge|Slide so that two selected edge loops could be slided one in the direction of the other (converging one into the other) or in opposite directions (perfect for two edge loops, but not so simple to stablish if you have three or more selected edge loops or intersected edge loops)
(4) From a selected edge loop, a new command to create a "copy" of this edge loop by "slide" the selected one.
(5) A third Chamfer method (by a single command): at pic, the 1st one (left) was made by Edge|Bevel (there are another ways), the 2nd one (middle) by Edge|Extrude and the last one was made by hand, using various commands. (maybe by implementing this option to Face|Bump)
Uploaded with ImageShack.us
(6) Return of Equidistant command: Circularise is really great but i think there is a place to Equidistant command (specially considering its ability to work with Edge Rings). Someone knows where is the original code? Ggaliens?
http://nendowingsmirai.yuku.com/topic/18...LUiUbLdO3c
I thank you very much for your attention: very glad to see you back. I really would like to know your opinion about this.
Wings3D is very powerful as box modelling app and the great part of this funcionality is due imo to 4 people: Bjorn, Kaiosiii, Andrew Shpagin and you (of course there are many people in this history i cant forget, as the Bjorng - Wings creator [where is him?], Dgud, Scorpius, Napert, Elrond79 etc etc). I think Wings3D has a great future, specially for now with your return (and with wxerlang for example - Micheus tried explained me, but this isnt for non-coders... )
I never will forget those gold months during which you recreated like a genius the kaios/shpagin Tweak and advanced Wings beyond certain limits: no one could believe it would be possible (for example, shortcut RMB/MMB commands, creating a Tweak specific Camera, etc). I wont forget and i was very happy for to be possible my participation (thanks for all your patience).
I know you have your own agenda about Wings3D and - if and when possible - it will be a pleasure to join some ideas aboutit, if they are pertinent, of course.
The intention of this post is to register my main requests (the principal points i would love to see implemented one day) for some future Wings3D release and specially ask you about the possibility of each of them: i would like know your opinion about these points and confirm if you reached (or not) some Wings code limit and if some of the following requests are impossible to implement without re-write Wings (just a curiosity this last point: maybe "rewrite wings" is just a legend ).
Here they are:
(1) Shortcut a command so that Magnet (Alt+click) options becomes available at the moment the command is called by that hotkey (then user could read at info line: "Pick outer boundary point for magnet influence" and Alt+R for "Magnet options")
(2) Tweak|Rotate command
(3) An additional option to Edge|Slide so that two selected edge loops could be slided one in the direction of the other (converging one into the other) or in opposite directions (perfect for two edge loops, but not so simple to stablish if you have three or more selected edge loops or intersected edge loops)
(4) From a selected edge loop, a new command to create a "copy" of this edge loop by "slide" the selected one.
(5) A third Chamfer method (by a single command): at pic, the 1st one (left) was made by Edge|Bevel (there are another ways), the 2nd one (middle) by Edge|Extrude and the last one was made by hand, using various commands. (maybe by implementing this option to Face|Bump)
Uploaded with ImageShack.us
(6) Return of Equidistant command: Circularise is really great but i think there is a place to Equidistant command (specially considering its ability to work with Edge Rings). Someone knows where is the original code? Ggaliens?
http://nendowingsmirai.yuku.com/topic/18...LUiUbLdO3c
I thank you very much for your attention: very glad to see you back. I really would like to know your opinion about this.
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