01-01-2014, 07:42 PM
I'd be happy to give CPU Caps Viewer a shot, but can you share a link to it? The sites I found all felt shady. (There are multiple "download" links, most of which appear to be ads. I don't trust it very much.)
Your illustration seems to capture what I'm seeing, though perhaps in reverse. For you, it looks like edges that are normal (not selected and not hard edges) are not being drawn at all. Then when you select the edge, it shows up. For me, the normal edge always seems to work, but when I select the edge, it looks like it doesn't get drawn in highlight mode, just normally (not highlighted).
I think the reason my little workaround might not have worked for you is because it's on an object/mesh by object/mesh level, not at the scene level. The object where you created a triangle seems to be working, while other objects still aren't. If you add a triangle to the handle object, do the edges appear?
Your illustration seems to capture what I'm seeing, though perhaps in reverse. For you, it looks like edges that are normal (not selected and not hard edges) are not being drawn at all. Then when you select the edge, it shows up. For me, the normal edge always seems to work, but when I select the edge, it looks like it doesn't get drawn in highlight mode, just normally (not highlighted).
I think the reason my little workaround might not have worked for you is because it's on an object/mesh by object/mesh level, not at the scene level. The object where you created a triangle seems to be working, while other objects still aren't. If you add a triangle to the handle object, do the edges appear?