01-03-2014, 01:10 PM
I was talking only about to sculpt the mesh without triangulate it. Of course - in this scenery - Sculptris still has other useful resources (like painting)
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Messages In This Thread |
Some topology advice - by Plervertex - 12-24-2013, 02:47 AM
RE: Some topology advice - by Justanother1 - 12-30-2013, 04:52 AM
RE: Some topology advice - by micheus - 12-30-2013, 09:21 PM
RE: Some topology advice - by Plervertex - 12-31-2013, 02:25 AM
RE: Some topology advice - by micheus - 12-31-2013, 03:25 PM
RE: Some topology advice - by VladD - 01-03-2014, 05:49 AM
RE: Some topology advice - by Justanother1 - 01-02-2014, 05:20 AM
RE: Some topology advice - by micheus - 01-03-2014, 01:10 PM
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