Thanks for test it Fonte.
It can not be so intuitive, but I think there is no way to make it different.
Since the user understand the way it works it becomes easy. It also make possible make some alignments that would be complex to do with the current tools.
Here is a video showing one particularity existing at this command - sometimes wings give us an opposed orientation (to see the comments watch it on YouTube):
and here is a image showing the before, used axis and after:
I will work on that issue, but it require a small change to a core module. So, - until there - a workaround would be use that wrong orientation and after the operation has been finished use the same rotation axis and run a regular rotate [RMB] applying 180°.
Some times, selecting the vertices instead of the edge give us the right orientation (that is not a rule, due the way wings defines the orientation vector for this kind of operation).
It can not be so intuitive, but I think there is no way to make it different.
Since the user understand the way it works it becomes easy. It also make possible make some alignments that would be complex to do with the current tools.
Here is a video showing one particularity existing at this command - sometimes wings give us an opposed orientation (to see the comments watch it on YouTube):
and here is a image showing the before, used axis and after:
I will work on that issue, but it require a small change to a core module. So, - until there - a workaround would be use that wrong orientation and after the operation has been finished use the same rotation axis and run a regular rotate [RMB] applying 180°.
Some times, selecting the vertices instead of the edge give us the right orientation (that is not a rule, due the way wings defines the orientation vector for this kind of operation).