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Wings 3D Development Forum Wings 3D Interface & Usage v
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Wings 3D changing Vertex Count of OBJ

 
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Wings 3D changing Vertex Count of OBJ

Justanother1
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Posts: 88
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Joined: Jan 2013
#2
06-04-2014, 02:00 AM
Um .... Poser or Daz ......
I know Daz Genesis you have to export at 0 subdivision .... Parameter-Resolution-subdivision. Honestly for making morphs, Blender is better ... you can use mirror in sculpt with Blender because Blender will mirror the Stroke rather than vertex, leaving the vertex order intact. Make sure to import with "keep vertex order checked! ..... I use this all the time for Daz Studio ..... I do make Clothes and Props with Wings3D,
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Messages In This Thread
Wings 3D changing Vertex Count of OBJ - by KageRyu - 05-28-2014, 09:31 AM
RE: Wings 3D changing Vertex Count of OBJ - by Justanother1 - 06-04-2014, 02:00 AM
RE: Wings 3D changing Vertex Count of OBJ - by KageRyu - 06-04-2014, 01:48 PM
RE: Wings 3D changing Vertex Count of OBJ - by johnstone - 06-10-2014, 10:28 AM

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