12-04-2012, 01:51 PM
While I defintely understand where you are coming from, especially considering that there are only 13 votes on that poll, my belief stemmed less from the absence of votes and more from the absence of the actual software that the modes were based around.
I don't know of any other software that has adopted said modes (which does not mean they don't exist), and with that in mind, it is a fair assumption that most users are also using some other package, whether it be Max, Blender, Maya, Sketchup, etc. Which, in turn, means that it is ALSO another fair assumption that most users do not use the Nendo or Mirai camera modes.
This comes down to the same issue with the Basic menus VS Advanced menus. Why double the developers workload for functionality that isn't, and arguably shouldn't, be used.
I'd argue that getting used to the Nendo or Mirai camera mode is actually counterproductive to a users needs, seeing as those skills, those muscle memories will not translate over to anything else. And as we all know, muscle memory is a large part of a users speed and efficiency.
As I mentioned initially, if devving for these other modes is really a non-issue, then no big deal really, but if it is actively removing time from the devs, then I really think consideration should be given to this.
And from optigons earlier response, it feels like less would definitely be a boon. Unless I misinterpreted his post?
I don't know of any other software that has adopted said modes (which does not mean they don't exist), and with that in mind, it is a fair assumption that most users are also using some other package, whether it be Max, Blender, Maya, Sketchup, etc. Which, in turn, means that it is ALSO another fair assumption that most users do not use the Nendo or Mirai camera modes.
This comes down to the same issue with the Basic menus VS Advanced menus. Why double the developers workload for functionality that isn't, and arguably shouldn't, be used.
I'd argue that getting used to the Nendo or Mirai camera mode is actually counterproductive to a users needs, seeing as those skills, those muscle memories will not translate over to anything else. And as we all know, muscle memory is a large part of a users speed and efficiency.
As I mentioned initially, if devving for these other modes is really a non-issue, then no big deal really, but if it is actively removing time from the devs, then I really think consideration should be given to this.
And from optigons earlier response, it feels like less would definitely be a boon. Unless I misinterpreted his post?