09-21-2014, 08:16 AM
Thanks for your reply! The main developer of that program says that it's a limitation of opengl...that the image has to be tiled. But my question is, why can't the image be tiled exactly once, in the right spot, and at the right resolution? I'm really frustrated. I just can't understand why it isn't possible to do what I want.
So you think the boards just have low resolution? Is that something he can change, do you think?
Sorry to post this here, if it isn't even a W3D issue. I was hoping I had just overlooked a step, or done something wrong.
So you think the boards just have low resolution? Is that something he can change, do you think?
Sorry to post this here, if it isn't even a W3D issue. I was hoping I had just overlooked a step, or done something wrong.