10-14-2014, 06:59 PM
I've been making a servo case and documented some problems I ran into on their forum. Overall I'm impressed by ability in "Part Design" tab to make objects with parameterised connections.
- http://forum.freecadweb.org/viewtopic.php?f=8&t=7478
They have decent openscad integration which allows them to properly merge entities when you're done with adding fillets etc.
Also the booleans work well because entire engine is using solid core lib. So just like we use winged-edge model to ensure topo correctness, they have a nice solid engine at their core. Of course with poly basis we get a lot more problems when trying to do booleans. Congrats on doing so well
wrt foaming - haha no way. You could definately look at doing your 'tricks' in their api. Nice python basis which is at least somewhat close in some concepts. but API is entirely different
Python forum is here: http://forum.freecadweb.org/viewforum.php?f=22
(as a side note I wil contact you about a possible plugin for a sculptor friend real soon.)
- http://forum.freecadweb.org/viewtopic.php?f=8&t=7478
They have decent openscad integration which allows them to properly merge entities when you're done with adding fillets etc.
Also the booleans work well because entire engine is using solid core lib. So just like we use winged-edge model to ensure topo correctness, they have a nice solid engine at their core. Of course with poly basis we get a lot more problems when trying to do booleans. Congrats on doing so well
wrt foaming - haha no way. You could definately look at doing your 'tricks' in their api. Nice python basis which is at least somewhat close in some concepts. but API is entirely different
Python forum is here: http://forum.freecadweb.org/viewforum.php?f=22
(as a side note I wil contact you about a possible plugin for a sculptor friend real soon.)