Thanks williamsimon.
This is my new one:
The petals were built using Absolute Command->Rotate [RMB]
I made one rock and after select a 20% random of faces I extracted them and apply Deform->Crumple to create the small rocks.
It was not applied subdivision to the exported rocks. In the Kerkythea I created three procedural materials (with procedural bump map applied to get some details). Also, I used the instance tool to replicate them in the ground.
Rendered with Kerkythea 2008 Echo Boost 64bits
Full render and details click on image to see it in my deviantArt.
This is my new one:
The petals were built using Absolute Command->Rotate [RMB]
I made one rock and after select a 20% random of faces I extracted them and apply Deform->Crumple to create the small rocks.
It was not applied subdivision to the exported rocks. In the Kerkythea I created three procedural materials (with procedural bump map applied to get some details). Also, I used the instance tool to replicate them in the ground.
Rendered with Kerkythea 2008 Echo Boost 64bits
Full render and details click on image to see it in my deviantArt.