11-08-2014, 10:13 AM
(11-05-2014, 01:05 AM)Radi Wrote: Hmmm so your model have uv maps and you want to assign a texture (skin). Try this first:
-open your model in wings
-open that texture file (in the tab where you import you will see an 'import image' option. Use it)
-now in outliner select that texture and assign it to all materials which your model use. (Select this image and drag it over material in outliner, small menu should open and choose "diffuse"). Hope it works.
Thank you very much!! I did import of the image, which was the most important for me to do in outliner. Then I looked into UV mapping, some window appeared (Auto UV) and when I click on the maps there the preview shows me how those maps cover the model.
So you were very helpful at this momen, pointing my attention to that import image. Now I am not sure how to do with both imported images, I also have a normal map. I suppose 3D Wings can do that some similar way but I see nowhere any tutorial for it.