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Attaching normal map?

 
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Attaching normal map?

Wolf3D
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Junior Member

Posts: 3
Threads: 2
Joined: Nov 2014
#1
11-08-2014, 01:48 PM
Hello everybody, the problem is this: I generated some normal map in another app (Gimp). I need to attach this map to my 3D object loaded and uv mapped. The UV map is already there, imported. The result will be exported as dae and used in some environment. There I place the textures. Should I mix some way normal map with a texture before (make one graphic) or will that normal map included in DAE file when exporting ... I am a newbie here so any suggestion will help. I have two applications for making normal maps and learning them, how to create and change those maps but I do not know how to include them using Wings 3D, where I complete my result. Wink
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Attaching normal map? - by Wolf3D - 11-08-2014, 01:48 PM
RE: Attaching normal map? - by micheus - 11-08-2014, 08:55 PM

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