I think it is OK Micheus. It won't hurt anyone. And if you want to mix in the scale. That's OK too.
I just think it should be as much in the style of it's "companion" functions as possible.
I still didn't get to try . But I will. I had to look at the code for wings_vec first at github ... because I'm paranoid
Related question : Why does absolute move have "duplicate" option on that screen ? What purpose
does it serve ? I expected to see the moved repeated relative to each other ... but on possible or bad name since is "absolute". I don't get it.
Not your screen Micheus ... but older one.
Micheus ... before you watch ... please please understand that I think You, me, Nova, Hank, ... and more ... we need to be teammates. I got frustrated when I want to use the Absolute Rotate ... here is how I felt ...
The good thing is ... maybe there is some time for minor changes. First Question : Why could I not apply the operation to a BODY. I think body is more important than edge,face, vertex ... ESPECIALLY and precisely because this is rotation or revolution.
https://www.youtube.com/watch?v=n0BYsK5a...e=youtu.be
"Multi vertex selection must form a single closed loop".
What do closed loops have to do with absolute rotate ? I thought i had the wrong command.
I just think it should be as much in the style of it's "companion" functions as possible.
I still didn't get to try . But I will. I had to look at the code for wings_vec first at github ... because I'm paranoid
Related question : Why does absolute move have "duplicate" option on that screen ? What purpose
does it serve ? I expected to see the moved repeated relative to each other ... but on possible or bad name since is "absolute". I don't get it.
Not your screen Micheus ... but older one.
Micheus ... before you watch ... please please understand that I think You, me, Nova, Hank, ... and more ... we need to be teammates. I got frustrated when I want to use the Absolute Rotate ... here is how I felt ...
The good thing is ... maybe there is some time for minor changes. First Question : Why could I not apply the operation to a BODY. I think body is more important than edge,face, vertex ... ESPECIALLY and precisely because this is rotation or revolution.
https://www.youtube.com/watch?v=n0BYsK5a...e=youtu.be
"Multi vertex selection must form a single closed loop".
What do closed loops have to do with absolute rotate ? I thought i had the wrong command.