01-09-2015, 06:28 PM
I have compiled things but that was following very clear step by step directions. Other than that I don't do any development of any sort. I'm in the "User" category. . . not a developer.
The main things I use of yours tend to revolve around Boolean operations. Merging and cutting holes in things etc. Whatever voodoo you do tends to work better than most other solutions I have tried. I have played with and have used your procedural mesh generation quite a few times. Most recently to almost perfectly create a filter sponge zoomed in real close. . but as I am modeling that isn't something that I reach for regularly.
The main things I use of yours tend to revolve around Boolean operations. Merging and cutting holes in things etc. Whatever voodoo you do tends to work better than most other solutions I have tried. I have played with and have used your procedural mesh generation quite a few times. Most recently to almost perfectly create a filter sponge zoomed in real close. . but as I am modeling that isn't something that I reach for regularly.