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Wings 3D Development Forum Wings 3D Interface & Usage v
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how i can apply a bump/normal map to my model?

 
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how i can apply a bump/normal map to my model?

Radi
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Posts: 99
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Joined: Aug 2014
#2
02-08-2015, 02:34 PM
just load a bump/normal/spec map using import image function in FILE tab, image should appear in outliner window, now just click on that image and drag it over the material which you want to use as spec/bump channel. try yourself ;p
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Messages In This Thread
how i can apply a bump/normal map to my model? - by giannis196 - 02-08-2015, 01:51 PM
RE: how i can apply a bump/normal map to my model? - by Radi - 02-08-2015, 02:34 PM
RE: how i can apply a bump/normal map to my model? - by giannis196 - 02-08-2015, 02:46 PM
RE: how i can apply a bump/normal map to my model? - by micheus - 02-08-2015, 05:55 PM
RE: how i can apply a bump/normal map to my model? - by giannis196 - 02-08-2015, 07:17 PM

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