It is by force of habit that devs writing destructive delete oriented code will take care of #st{sel=SelAny} selections ASAP. Shame dev that does not (a crash is coming soon). It is no harder to give the same attention (habit formed) to ssel=SSelAny items, IMHO.
Just FYI ... sick day today ... too much time to play and nap and write posts about wings3D. Back to quieter tomorrow for me.
Just FYI ... sick day today ... too much time to play and nap and write posts about wings3D. Back to quieter tomorrow for me.