Digging through old Wings3D files I found a mushroom I made in 2004, with the help of one of Peter Chovanec' tutorials... Peter Chovanec website
I added a grid, which I modified with Sculpt for the ground. I used a Gradient Background in an Ambient light for the sky background. I used a Musgrave texture with Normal setting to give the ground some texture. Of course, I used TheBounty renderer so I could use SSS material in the mushrooms. I used a Spot light with a power of 380 to light the scene. Not sure why the power setting in the Spot light had to be so high.
oort
I added a grid, which I modified with Sculpt for the ground. I used a Gradient Background in an Ambient light for the sky background. I used a Musgrave texture with Normal setting to give the ground some texture. Of course, I used TheBounty renderer so I could use SSS material in the mushrooms. I used a Spot light with a power of 380 to light the scene. Not sure why the power setting in the Spot light had to be so high.
oort
![[Image: Example-Mush-Room-Scene.jpg]](https://i.postimg.cc/PCwS0H4H/Example-Mush-Room-Scene.jpg)