Pagoda Productions Tutorial - Step 28
Thank you, micheus.
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By adding the "Draw Faces" in the "Draw Options" dialog, "Render" section, my result was similar to the Pagoda Productions result.
Step 27 by Pagoda
![[Image: Step27-pagoda_zpsj6oh1ynh.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-pagoda_zpsj6oh1ynh.jpg)
Step 27 by Steve (first try)
![[Image: Step27-steve_zpsluvelw1v.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_zpsluvelw1v.jpg)
Step 28 by Pagoda (the UV "islands" have the same colors as the materials in the Outliner window)
![[Image: Step28-pagoda_zpso9xhidz0.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step28-pagoda_zpso9xhidz0.jpg)
Step 28 by Steve (first try - the UV "islands" have no color)
![[Image: Step28-steve_zpsfq7pifmz.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step28-steve_zpsfq7pifmz.jpg)
Step 28 by Steve (tip from micheus - Render "Draw Faces")
![[Image: Step28-steve_new_zpsd6q8pvp2.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step28-steve_new_zpsd6q8pvp2.png)
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In the Size section, change the drop-down to 1024x1024 (3Mb).
In Render section,
0: Background drop-down (no change needed)
1: Draw Edges drop-down, LMB Options button. (LMB means "left mouse button").
The Draw Edges dialog opens.
![[Image: Step27-steve_drawEdges_zpshclfotht.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_drawEdges_zpshclfotht.png)
Edge Width: field, type "2.0".
checkmark "Use vertex colors (on border edges)"
LBM the OK button. The dialog closes.
Here is the setting I did not know to do.
In the Render section, if there is a 2: use it. If only 0: and 1: exist, create a 2: (LMB "New Pass" button).
![[Image: Step27-steve_newPass_zpsphwuoej4.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_newPass_zpsphwuoej4.png)
In the screen shot above, there is no 2: in the Render section, so LBM the New Pass button.
2: Draw Faces drop-down (was set to None).
LBM the OK button. The dialog closes.
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Step 27 by Steve (second try)
![[Image: Step27-steve_DrawOptions_2-DrawFaces_zpskgz5lpyz.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_DrawOptions_2-DrawFaces_zpskgz5lpyz.png)
-Steve
Thank you, micheus.
- -
By adding the "Draw Faces" in the "Draw Options" dialog, "Render" section, my result was similar to the Pagoda Productions result.
Step 27 by Pagoda
![[Image: Step27-pagoda_zpsj6oh1ynh.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-pagoda_zpsj6oh1ynh.jpg)
Step 27 by Steve (first try)
![[Image: Step27-steve_zpsluvelw1v.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_zpsluvelw1v.jpg)
Step 28 by Pagoda (the UV "islands" have the same colors as the materials in the Outliner window)
![[Image: Step28-pagoda_zpso9xhidz0.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step28-pagoda_zpso9xhidz0.jpg)
Step 28 by Steve (first try - the UV "islands" have no color)
![[Image: Step28-steve_zpsfq7pifmz.jpg]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step28-steve_zpsfq7pifmz.jpg)
Step 28 by Steve (tip from micheus - Render "Draw Faces")
![[Image: Step28-steve_new_zpsd6q8pvp2.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step28-steve_new_zpsd6q8pvp2.png)
- -
In the Size section, change the drop-down to 1024x1024 (3Mb).
In Render section,
0: Background drop-down (no change needed)
1: Draw Edges drop-down, LMB Options button. (LMB means "left mouse button").
The Draw Edges dialog opens.
![[Image: Step27-steve_drawEdges_zpshclfotht.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_drawEdges_zpshclfotht.png)
Edge Width: field, type "2.0".
checkmark "Use vertex colors (on border edges)"
LBM the OK button. The dialog closes.
Here is the setting I did not know to do.
In the Render section, if there is a 2: use it. If only 0: and 1: exist, create a 2: (LMB "New Pass" button).
![[Image: Step27-steve_newPass_zpsphwuoej4.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_newPass_zpsphwuoej4.png)
In the screen shot above, there is no 2: in the Render section, so LBM the New Pass button.
2: Draw Faces drop-down (was set to None).
LBM the OK button. The dialog closes.
- -
Step 27 by Steve (second try)
![[Image: Step27-steve_DrawOptions_2-DrawFaces_zpskgz5lpyz.png]](http://i411.photobucket.com/albums/pp196/rodwest2000/Wings3D/Pagoda%20UV%20Mapping/Step27-steve_DrawOptions_2-DrawFaces_zpskgz5lpyz.png)
-Steve