anfitrione, that is beautiful work.
The light looks fine and it seem coherent with your clear "sky dome".
The water really is a problem if we don't have access to a flow simulator tool.
But if you find a good image that you could to use as patter, maybe the result could be better.
In my tests with the heightmap plugin I found one that gave me a nice result when Used to Defford the sea mesh. I'm not sure it's really tileable. If you want to check take a look in this old post: http://nendowingsmirai.yuku.com/forum/ge...204/type/0
The light looks fine and it seem coherent with your clear "sky dome".
The water really is a problem if we don't have access to a flow simulator tool.
But if you find a good image that you could to use as patter, maybe the result could be better.
In my tests with the heightmap plugin I found one that gave me a nice result when Used to Defford the sea mesh. I'm not sure it's really tileable. If you want to check take a look in this old post: http://nendowingsmirai.yuku.com/forum/ge...204/type/0