puzzledpaul,
Those names sound pretty good to me.
I have however noticed that when using Bend Clamped the "Center Point"/"Bend Null Point" edgeloop does not remain stationary and rotates with the whole mesh as you adjust the angle. At least it does this when the "Bend Null Point" is not in the center of the clamped area.
Wouldn't it be better if the mesh and Bend Null Point edgeloop did not move? I noticed that this happens in other advanced MMB RMB Bends as well. Maybe it is logical for it to be the way it works now but it feels strange to me????
oort
Those names sound pretty good to me.
I have however noticed that when using Bend Clamped the "Center Point"/"Bend Null Point" edgeloop does not remain stationary and rotates with the whole mesh as you adjust the angle. At least it does this when the "Bend Null Point" is not in the center of the clamped area.
Wouldn't it be better if the mesh and Bend Null Point edgeloop did not move? I noticed that this happens in other advanced MMB RMB Bends as well. Maybe it is logical for it to be the way it works now but it feels strange to me????
oort