12-20-2012, 11:39 PM
(12-20-2012, 11:12 PM)oort Wrote: I have however noticed that when using Bend Clamped the "Center Point"/"Bend Null Point" edgeloop does not remain stationary and rotates with the whole mesh as you adjust the angle.
Yep, have also noticed similar (edges behind a vert) - but only when other parameters chosen during the 'setup' ...esp. bend vector - aren't 'square on'.
I've not seen a situation (yet) however, where the centre / null point (if a vert) moves.
(possibly comes down to the fact that I often use cyl based test pieces - and use verts for all the stages? )
Don't remember seeing the whole rod centre eloop moving during dragging, tho...
Whilst 'better' names will probably help, I reckon good info line text will be even more useful - and there's enough space, imo.
If it appears there are several /many siuations where the whole lot moves, it'll just be a word change from 'never' to 'rarely' or so

pp