02-14-2016, 02:44 PM
Nice hard surface modelling... You have to make a good shading to it (in some good renderer) Micheus. It would be interesting to see it as a 'real world' object. When fantasy objects are described -through a good shading and rendering- as 'real world' objects there appear very interesting results. : - )
The knots... some video tutorial about how to do them?
The knots... some video tutorial about how to do them?