02-25-2016, 08:46 AM
Hey there,
I play only with .obj between wings -> unity. So let me help you with it
- All textures of your project MUST be in the same folder where exported file is.
- For best result import everything immediately. I mean textures and .obj together (you can drag and point them into unity).
- .mtl file MUST be imported with .obj!
When you do it separately remmember to reimport everything in unity.
If you did everything right there should be no more problems.
- If there is still no result you can play with inspector
![[Image: Inspector_zpsadteyam7.png]](http://i44.photobucket.com/albums/f47/mrzardes/Inspector_zpsadteyam7.png)
- The last chance to fix your problem... Maybe try to name object in Geometry Graph the same as exported file.
Give me feedback
Regards
Marcin
I play only with .obj between wings -> unity. So let me help you with it

- All textures of your project MUST be in the same folder where exported file is.
- For best result import everything immediately. I mean textures and .obj together (you can drag and point them into unity).
- .mtl file MUST be imported with .obj!
When you do it separately remmember to reimport everything in unity.
If you did everything right there should be no more problems.
- If there is still no result you can play with inspector
![[Image: Inspector_zpsadteyam7.png]](http://i44.photobucket.com/albums/f47/mrzardes/Inspector_zpsadteyam7.png)
- The last chance to fix your problem... Maybe try to name object in Geometry Graph the same as exported file.
Give me feedback

Regards
Marcin