02-29-2016, 10:08 PM
The biggest problem with Wings' developmental acceptance and adoption has been the fact that it was written in erlang. A language that simply doesn't have wide range appeal among the general internet populous -- or, at the very least, among the types of developers that would be interested in developing for Wings in their spare time.
On top of this, from what I understand (since I am no programmer) erlang is quite different from most other languages, which makes hobbyist adoption fairly difficult.
I don't blame anyone, bjorn chose the language with which he was most comfortable and with which he thought would be best. Can't fault anyone for that.
But, it has had long term ramifications.
Your best bet, as a developer, is to try and port the Wings methodologies to something like Blender.
On top of this, from what I understand (since I am no programmer) erlang is quite different from most other languages, which makes hobbyist adoption fairly difficult.
I don't blame anyone, bjorn chose the language with which he was most comfortable and with which he thought would be best. Can't fault anyone for that.
But, it has had long term ramifications.
Your best bet, as a developer, is to try and port the Wings methodologies to something like Blender.