03-30-2016, 11:51 PM
(This post was last modified: 03-30-2016, 11:59 PM by Extrudeface.)
I've got deep into blender, in recent years. I model with it. Still, whenever I need to do some serious, complex, and fast organic modelling I ALWAYS end up launching wings and starting there, just exporting to blender when I have the mesh at full detail, ready to uv map, texture, render, or animate.
People can say whatever. I am a professional character modeler, among other things, and Wings subdiv super fast workflows keep non beaten, imho...
Yeah, right... Not going to think it is as a zbrush replacer,(then again, I have no more needs than Sculptris or SculptGL(quads, yummy), in that department...) or having the variety of next gen stuff covered as 3D Coat, Modo, Mudbox have. But I do not, in my day work, intend it to be so. (for texturing I'd prefer things like Substance Painter coupled with their Designer, and the like, even better than those modelers mentioned... I always liked specialized tools that are rocking good at what they do. The ability to swap environments is no prob, for me. I don't trust ANY general package/modeler to do it all at maximum quality. Blender does a lot, though. Rendering improved vastly, but also all the package. )
I am an illustrator, is with what I earn lately my plate of food. And let me make you an accurate comparison -in my view- . A 2B pencil cannot actually paint in color, neither has the durability of oil paintings. Yet so, I will still do my 2B pencil sketch, and I do it till the last detail, then I might continue with oils or acrylics, based on that drawing, in a canvas(but not tracing it). I have that way of working in traditional techniques, different to others', and that wouldn't be , by far, as comfortable and clean doing it directly with oils. I know as I painted all directly before... Also, the more I train with pencils, I get better at it, and it is an art thing with its own artistic full value.. Please, I want to keep my pencils....
People can say whatever. I am a professional character modeler, among other things, and Wings subdiv super fast workflows keep non beaten, imho...
Yeah, right... Not going to think it is as a zbrush replacer,(then again, I have no more needs than Sculptris or SculptGL(quads, yummy), in that department...) or having the variety of next gen stuff covered as 3D Coat, Modo, Mudbox have. But I do not, in my day work, intend it to be so. (for texturing I'd prefer things like Substance Painter coupled with their Designer, and the like, even better than those modelers mentioned... I always liked specialized tools that are rocking good at what they do. The ability to swap environments is no prob, for me. I don't trust ANY general package/modeler to do it all at maximum quality. Blender does a lot, though. Rendering improved vastly, but also all the package. )
I am an illustrator, is with what I earn lately my plate of food. And let me make you an accurate comparison -in my view- . A 2B pencil cannot actually paint in color, neither has the durability of oil paintings. Yet so, I will still do my 2B pencil sketch, and I do it till the last detail, then I might continue with oils or acrylics, based on that drawing, in a canvas(but not tracing it). I have that way of working in traditional techniques, different to others', and that wouldn't be , by far, as comfortable and clean doing it directly with oils. I know as I painted all directly before... Also, the more I train with pencils, I get better at it, and it is an art thing with its own artistic full value.. Please, I want to keep my pencils....