Thank you for your welcome and your reply Micheus.
It's a pity because it seems this ID number hierarchy, is the priority criterion, used in many 3d universes, to display the way semi-transparent alpha textures overlap on each other. So it would be a big need to be able to determine its own hierarchy.
Anyway, thank you again
It's a pity because it seems this ID number hierarchy, is the priority criterion, used in many 3d universes, to display the way semi-transparent alpha textures overlap on each other. So it would be a big need to be able to determine its own hierarchy.
Anyway, thank you again