Been working on a nice bevel today. Have some groundwork functions laid out.
Amazingly enough ... I think Wings3D is missing "select by face corners". For example you have a face that is a hexagon ... formed by bisecting the three edges. Maybe then you crumple the entire hexagon just a tiny bit. After this ... the hexagon by appearances ... has just three corners (assuming a tolerance for very weak corners).
Select by face corners will be a stepping stone toward bevel. If it is in there already ... let me know. But I think it needs to be implemented in simple form.
Amazingly enough ... I think Wings3D is missing "select by face corners". For example you have a face that is a hexagon ... formed by bisecting the three edges. Maybe then you crumple the entire hexagon just a tiny bit. After this ... the hexagon by appearances ... has just three corners (assuming a tolerance for very weak corners).
Select by face corners will be a stepping stone toward bevel. If it is in there already ... let me know. But I think it needs to be implemented in simple form.