12-26-2012, 05:39 AM
Quote:Maybe its not exactly what we would like, but v3.7RC? has improved it - I just discovered these days. There is a new keyword area_illumination in the light statement. See the result:
That is very interesting. I'll have to re-read the Pov-ray help file now. The things people (Wings / Blender / Pov-ray) think of when I'm not there!
Quote:Quote:as you pointed out, it could be a mess to guess the orientation the user wants.
That was before I discover that Area light is not getting its context menu working. If so, we will able to use the same operation we use for Spot, Point and Infinite - use the Position Highlight option in the context menu.
I've not really found the "Position Highlight" option convenient. (I can never see the highlight in the viewport, and Wings does not display shadows.) But that's probably because I'm dumb and not doing something I should be
[BTW, in architecture modelling, many times I cannot see the tiny Infinite Light. I've to guess the position by the way the shading in the model changes.]