Use blender camera in preferences, Its the best one. I use it and holding SHIFT and middle mouse button will move your camera around (no need to change model Y-axis position)
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Messages In This Thread |
moving the ground (origin of axes) - by JulesJH - 03-16-2016, 09:29 PM
RE: moving the ground (origin of axes) - by amfitrione - 03-16-2016, 10:05 PM
RE: moving the ground (origin of axes) - by micheus - 03-16-2016, 11:11 PM
RE: moving the ground (origin of axes) - by Radi - 04-22-2016, 01:29 PM
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