04-22-2016, 08:42 PM
Simba, do what ggaliens told you about the hotkeys. Did you use the Tweak mode enabled? If so, there are a couple of them already set for you.
About the reasons because Wings3d doesn't have gzmos, maybe this post at the old forum can help to understand:
About the reasons because Wings3d doesn't have gzmos, maybe this post at the old forum can help to understand:
bjorng Wrote:puzzledpaul Wrote:Bjorn (initial author of wings) has stated on several occasions that he has no intention of adding widgets to wings - however, as it's an open source app, there's no telling whether someone with the necessary skillset (and interest / motivation) will come along and have a go.The reason that I have no intention on spending any time on implementing widgets is that I have a long list of features that I find much more important:And so on. All of those features (and many others) add truly new functionality to Wings. A Gizmo would only give you a different way to do what you already can do in Wings, and unless the Gizmo implementation was really good (=a lot of time and effort spent), it would be an inferior way.
- Letting each object have a transformation matrix, so that you can move, rotate, scale an object without changing its vertices and allow instances (same geometry, but a different transformation matrix for each instance).
- Have an hierarchy of objects (child-parent relationships) and having the Outliner show those relationships. (That will solve the problem of losing names when you do Combine followed by Separate.)
- Bones/skeletons and IK.
- Displacements/morphing targets.
- Animation.