12-27-2012, 05:36 AM
Micheus,
I only have a moment to test the updated version.
I see that rendering a scene without lights added works now...![Smile Smile](https://www.wings3d.com/forum/images/smilies/smile.png)
I am wondering what "material emit" is being used in the plug-in preferences > Use material emit? It seems that the only time you want this enabled is when no lights have been added to the scene. Maybe this option should be labeled as something else???
With plug-in preferences > Use material emit for Pov-Ray Ambient enabled the Render option "Emissive Filter" is ignored.
With Use material emit for Pov-Ray Ambient disabled the Render option "Emissive Filter" is used. This works well and seems logical.
I don't know enough to say for sure... but wouldn't it be good to list "Emissive Filter" as "Ambient Emissive Filter" so that new users will know what to look for in the render options????
I see that if you add an Ambient light "Use material emit for Pov-Ray Ambient" has to be disabled and Render option "Emissive Filter" is used. This works well and seems logical.
I noticed that the color of the Ambient light is ignored and the Emissive Filter color is used. This is ok but it may be confusing to new users who might expect the color of the Ambient light to affect the light color.
Thanks for the update!
oort
I only have a moment to test the updated version.
I see that rendering a scene without lights added works now...
![Smile Smile](https://www.wings3d.com/forum/images/smilies/smile.png)
I am wondering what "material emit" is being used in the plug-in preferences > Use material emit? It seems that the only time you want this enabled is when no lights have been added to the scene. Maybe this option should be labeled as something else???
With plug-in preferences > Use material emit for Pov-Ray Ambient enabled the Render option "Emissive Filter" is ignored.
With Use material emit for Pov-Ray Ambient disabled the Render option "Emissive Filter" is used. This works well and seems logical.
I don't know enough to say for sure... but wouldn't it be good to list "Emissive Filter" as "Ambient Emissive Filter" so that new users will know what to look for in the render options????
I see that if you add an Ambient light "Use material emit for Pov-Ray Ambient" has to be disabled and Render option "Emissive Filter" is used. This works well and seems logical.
I noticed that the color of the Ambient light is ignored and the Emissive Filter color is used. This is ok but it may be confusing to new users who might expect the color of the Ambient light to affect the light color.
Thanks for the update!
oort