05-09-2016, 06:21 PM
Cool.
Lots of hard edges used in the right way.
05-10-2016, 08:34 AM
Great work man! Top row
05-10-2016, 11:51 AM
Very nice work!
The camouflage version render is better -to my opinion-, it depicts the 3D shape of the car much better. The reflections in the black material version do hide its shape. I suspect a single light colored material would be even better... because the camouflage colors too produce a confusion as to the object's 3D shape. As to the modelling: it is great, needless to say... : - ) (05-10-2016, 08:46 AM)Marcin Maćkowiak Wrote: Very impressive! I wish I could see how you do It step by step. I have problems with vehicles... I made only Fiat 126p, but It is`t good as I wish. Hi Marcin! Every car is specifically and it is important to choose the right modeling method.Here I chose many simple surfaces and define it their hard edges. Is important (Box modeling) have the right blueprints. Me helped this instructions, but it is in slovak. And.... wings So try it, try it and try it. Good luck So thanks for all comments And now something's for Kerky and Wings users, wallpapers!
05-11-2016, 07:49 AM
Now, with the new, single colors every form and detail of the object is perceivable. The Wings and Kerkythea versions idea too is good. Nice! : - )
05-11-2016, 08:35 AM
Alright, I want to drive that thing!
05-11-2016, 08:49 PM
Very nice modeling and render .
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