11-17-2016, 06:53 PM
Hello,
Suppose I have created several objects for my game and now I wish to create a scene (or a "level" in game terminology) which includes these objects and gives each one the position, rotation and scale (and global light sources) in the world space. I do not want to modify my object files, because they may be used in different levels of course. Instead I would like to export a scene file with positions, rotations and scales of each object (but not the object vertex data) for using it in my game along with individual object files.
So basically, I'm looking for a basic 3D level editor functionality. Is it possible with Wings, or maybe there are any existing plugins for Wings that can help?
Thanks!
Suppose I have created several objects for my game and now I wish to create a scene (or a "level" in game terminology) which includes these objects and gives each one the position, rotation and scale (and global light sources) in the world space. I do not want to modify my object files, because they may be used in different levels of course. Instead I would like to export a scene file with positions, rotations and scales of each object (but not the object vertex data) for using it in my game along with individual object files.
So basically, I'm looking for a basic 3D level editor functionality. Is it possible with Wings, or maybe there are any existing plugins for Wings that can help?
Thanks!