Tutorial about how to use an Image Plane as reference to build an architectural model, keeping the geometry clean, without coincident vertices and unique (by welding the parts).
Main commands used:
(1) (Vertex, Edge, Face)|Flatten (mmb click)
step1: define the direction
step2: define a limit
(2) Vertex|Plane Cut (rmb click)
step1: define the faces/objects to be cut
step2: define an axis perpendicular to the wanted cut
(3) Body|Weld
Main commands used:
(1) (Vertex, Edge, Face)|Flatten (mmb click)
step1: define the direction
step2: define a limit
(2) Vertex|Plane Cut (rmb click)
step1: define the faces/objects to be cut
step2: define an axis perpendicular to the wanted cut
(3) Body|Weld
__________________________________
www.youtube.com/wings3dchannel
http://www.facebook.com/wings3dchannel
www.youtube.com/wings3dchannel
http://www.facebook.com/wings3dchannel